Season 14: Weapon Adjustments Notes

Hey, polyguners!

We would like to thank everyone for their feedback. We hear your suggestions, complaints, and we want to use this feedback to balance the game dynamics in the best possible way.

In light of this, based on the feedback we have received, we have increased the damage of ranged weapons. However, compared to the previous season, they are still slightly less powerful. The reason for this is that, we want to see a variety of weapons causing chaos in the Arena, rather than the game being dominated by ranged combat and the exclusive use of range weapons.

Your feedback is still very important to us during this time, so please continue to share it.

Additionally, to maintain transparency and for those wondering which weapon to upgrade for Season 14, we want to highlight the adjustments we've made:

Ranged Weapons:

  • 🔻 Damage Reduced (Overall)
  • 🔻 Movement Speed Reduced

Support Weapons:

  • 🟢 Movement Speed Increased
  • 🔻 Range Reduced
  • 🔻 Damage Reduced

Unique Weapons:

Bulletstorm & Fire Flick:

  • 🟢 Clip Size Increased
  • 🔻 Movement Speed Reduced

Snapbow & Fixer:

  • 🟢 Max Ammo Increased
  • 🟢 Reload Time Reduced

Melee Weapons:

  • 🟢 Movement Speed Increased

Yes, you're much faster now. You can fly like a butterfly with the Butterfly.

Our main focus was on primary and backup weapons. So now we get to the fun part:

Primary Weapons:

  • 🟢 Range Increased
  • 🟢 Damage Increased

Backup Weapons:

  • 🟢 Damage Increased
  • 🟢 Movement Speed Increased

These adjustments are currently live. Experience these weapons for yourself by firing them off in the Shooting Range or the Arena and see the changes with your own eyes! 💥

Have fun in the Arena! ❤️